Art Direction & IP Development
Art Directed the "Mech Warrior" Intellectual Property for WizKids

Art Directed the "Mech Warrior" Intellectual Property for WizKids

Helped develop the Intellectual Property Crimson Skies since its original Development at FASA Interactive. Art Directed CS turing my tenure at WizKids

Helped develop the Intellectual Property Crimson Skies since its original Development at FASA Interactive. Art Directed CS turing my tenure at WizKids

Art Directed several titles for the company DDNA

Art Directed several titles for the company DDNA

Art Directed the characters for the Xbox title Quantum Redshift

Art Directed the characters for the Xbox title Quantum Redshift

Helped develop the first Alternate Reality Game, known as "the Beast"  at Microsoft for our clients DreamWorks and Warner Bros.

Helped develop the first Alternate Reality Game, known as "the Beast" at Microsoft for our clients DreamWorks and Warner Bros.

Art Directed several Experimental Titles at Microsoft.

Art Directed several Experimental Titles at Microsoft.

Developed the visual style and was the Art Manager for the indie company I co-founded, Boldman Creative Group.

Developed the visual style and was the Art Manager for the indie company I co-founded, Boldman Creative Group.

Art directed the visual style for the Intellectual Property "Theocalypse"

Art directed the visual style for the Intellectual Property "Theocalypse"

Art Direction & IP Development

I have been art directing and developing the Intellectual Properties on a variety of titles for several years.