When I was working at Sony Online I was part of the Environment team on the game "The Agency". I lead a team of artists and collaborated with designers and programmers on the creation and delivery of several levels. This is the 2010 E3 trailer.
I managed several Artist and worked with Level Designers to implement various levels as well as creating 3D content for the unpublished title "The Agency" for Sony Online. All levels that I managed pushed the Unreal engine on the PS3 to it's limits with great success. All levels were finished on time and within budgets. I also lit each level under the guidance of the Art Lead.